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Adding games and signing up for games online is now closed because now you can do it at the convention!! See you at PretzCon!
Here's the growing game schedule for PretzCon 2012.
You can sign-up for games and add games that you want to run to the schedule now (login to do so)
Click the to see event details and options
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Friday April 20th @ Noon
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Nuclear War ( Nuclear War)

Play proproganda cards to steal population while you can, because once the nukes fly they are worthless!!
Nuclear War is a card game where you win by being the last country on whats left of the Earth.
Fun and irreverent card game for all ages!
1 Hours for 6 Players
Game Master: Geoff Berman 5 slots left
Spades ( playing cards)

Spades. You know that one symbol that looks like a shovel? Yeah thats good all other symbols are just alright.
A Pretz family classic brought to the masses.
1 Hours for 4 Players
Game Master: Ryan Pretz 4 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
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Friday April 20th @ 1:00 PM
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The Resistance

The evil empire must be stopped. It's time for the Resistance to take them down, but it won't be easy. The empire has spies in our midst. Take turns being the mission leader whose job it is to make sure that no spies are on the mission to sabotage it. A secret identity co-op game that's easy to learn and fun for a larger group (5-10 players).
1 Hours for 10 Players
Game Master: Kaleb Michaud 9 slots left
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Friday April 20th @ 2:00 PM
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Hawaii ( Hawaii)

Don't expect to lie around the sun, lazily sipping cocktails and passively watching hula dancers, because the tactical game Hawaii is not a paradise for idlers, but rather for bold, active strategists. Restlessly, they'll move their pieces on the game board, facing constant challenges in terms of making their beautiful villages on this beautiful island as profitable as possible. Only those who will be able to use their dwindling resources to meet the increasing demands over five rounds will find a spot for themselves on the beach.
2 Hours for 5 Players
Game Master: Geoff Berman 4 slots left
Hearts ( playing cards)

Hearts. You know those symbols that look like... a heart. Those are bad. All other cards are not so bad.
An anti-Pretz classic.
1 Hours for 4 Players
Game Master: Ryan Pretz 3 slots left
Pretzcon Grand Prix Rnd 1 ( Formula D)

Rev up your Formula 1 and get ready to hit asphalt. This will be the first of three races. The winner of the Pretz Cup will have the best average finish on at least two races. All races will be two laps and run standard cars.
First Race is Sunny Monte Carlo!
1 Hours for 10 Players
Game Master: John Palumbo 9 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
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Friday April 20th @ 3:00 PM
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Vampire Werewolf Fairies

Can you become the ultimate mystical combo-creature? Race to collect objects in your Chest to help you or hurt your opponents. You can become a Vampire, Werewolf, Fairy or Witch or any combination there of.
1 Hours for 6 Players
Game Master: Sarah Rasmussen 5 slots left
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Friday April 20th @ 4:00 PM
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Dumba$* ( Dumba*$)

Like the various "dumb crook news" stories, each player competes to perform the most inane stunts possible, the winner being the first person to get themselves killed or permanently incarcerated for their stupidity.
1 Hours for 6 Players
Game Master: Geoff Berman 5 slots left
Temple of the Serpent ( Hero System (6th))

An easy job – escort the daughter of one of Elweir’s merchants to her wedding in Three Rivers. But when dark magic reveals itself, can your characters defeat it?
This game updates the “Valdorian Age” setting for Fantasy Hero to the 6th edition rules.
4 Hours for 5 Players
Game Master: Leah Watts Materials Needed: Pencil and 6-sided dice helpful, but I'll have some extras 5 slots left
Catan ( Catan, Settlers of)

Funny story. Floyd had this game on his shelf for 3 years before we ever played this game. Once we did we havent had a kitchen table since.
We'll have 2 copies to play with so we can get lots o people
2 Hours for 8 Players
Game Master: Ryan Pretz 3 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Shadow Hunters

You are a Shadow, a creature of the night, or a Hunter, whose job it is to destroy supernatural creatures, or just an ordinary human caught in the middle of this ancient battle. Your identity remains a secret and the key to victory is finding out who are your allies and who are your enemies. An easy to learn turn-based semi-cooperative game for 5-8 players.
2 Hours for 8 Players
Game Master: Kaleb Michaud 8 slots left
Dominion

The original deck building game. Your deck is your dominion that you develop and grow throughout the game. Easy to learn. Fun to play. Will have cards from lots of different expansions!
2 Hours for 6 Players
Game Master: Floyd Pretz 5 slots left
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Friday April 20th @ 5:00 PM
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JENGA

Hello Jenga, Jenga hello.
A game of balance and patience help us stack our jenga. When the tower falls, everyone wins! Everyone can play. (I have personally seen a 4 year old win at Jenga.) So Let’s Play!
1 Hours for 10 Players
Game Master: Stephanie Pretz Materials Needed: Nerves of Steel 10 slots left
Tetris Link

Players drop blocks known as Tetriminos into a grid. They attempt to link same-colored Tetriminos together to earn points, while simultaneously blocking opponents from doing the same.
1 Hours for 6 Players
Game Master: Tony Stanton 6 slots left
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Friday April 20th @ 6:00 PM
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Symbiosis

Take the role of an organism living in a system of interdependence on each other. Try to evolve into an independent being, or setup the demise of your fellow organisms as the symbiotic link between you all has mutually assured destruction looming on the horizon.
1 Hours for 6 Players
Game Master: Floyd Pretz 4 slots left
Robo Rally ( Robo Rally)

Robo Rally is, at it’s steel-heart, a race, but as you and all the other robots try to get to each checkpoint on the factory floor, you have to navigate around lasers, conveyor belts, gears, smashers, pits and of course other robots!! The twist? ….. movement is controlled by randomly dealt cards. OH let the wackiness begin.
(We will be playing with the Avalon Hill version)
2 Hours for 8 Players
Game Master: Brandon Pretz 4 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Qwirkle

Come play the 2011 Game of the Year!! At first a simple game of matching shapes and colors until you uncover its depth of strategy and planning. Come and match wits (and colors and shapes).
2 Hours for 4 Players
Game Master: Sarah Rasmussen 4 slots left
War Machines demo and free play ( War Machines minatures)

Big mechs and their support infantry fight to the finish. Easy to learn. Lot of depth. Cool minatures.
Use our minatures and learn the basics or bring your own and fight others
2 Hours for 8 Players
Game Master: Ryan Pretz 7 slots left
Wheel of Fortune

It's Wheel.....of.....FORTUNE!! The board game version of the popular T.V. game show. Sorry I don't look like Vanna White, but I'm cuter than Pat Sajak.
2 Hours for 4 Players
Game Master: Richelle Pinkerton 4 slots left
Heroic Level LFR ( Dungeons & Dragons (4th Ed))

Heroic Level LFR game from Judge Core Library.
4 Hours for 6 Players
Game Master: Joe Peters 5 slots left
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Friday April 20th @ 7:00 PM
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#3-EX: The Cyphermage Dilemma ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 1-5.
In the shadow of the cyclopean Cyphergate that spans Riddleport’s harbor, the PCs find themselves embroiled in a dangerous plot of deception that one could only find in Varisia’s infamous pirate port.
“The Cyphermage Dilemma” is an exclusive adventure to be run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year.
4 Hours for 6 Players
Game Master: Clint Blome 6 slots left
#3-18: The God's Market Gamble ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 1–5.
Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn’t found. Amid the bustling markets of the God’s Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.
4 Hours for 6 Players
Game Master: Clint Blome 6 slots left
#3-17: Red Harvest ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 7-11.
In the naga-ruled nation of Nagajor in southern Tian Xia, the Pathfinder Society finds itself caught between feuding factions in a remote village. Forced to choose a side, the decisions of the agents involved could determine whether or not the Society gains access to a valuable religious artifact considered sacred by the village’s nagaji population.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 7-11 level PFS character 6 slots left
Symbiosis

Take the role of an organism living in a system of interdependence on each other. Try to evolve into an independent being, or setup the demise of your fellow organisms as the symbiotic link between you all has mutually assured destruction looming on the horizon.
1 Hours for 6 Players
Game Master: Floyd Pretz 6 slots left
Magic Booster Draft ( Magic: The Gathering)

Sealed booster draft tournament using packs from the latest sets.
Only $10.00 thanks to Dragon's Lair. Prizes for the winners!
2 Hours for 8 Players
Game Master: Dragon's Lair Experience Needed: Know how to play Magic: The Gathering Materials Needed: $10.00 Entry fee 8 slots left
Settlers of Catan Demo

Come and learn how to play the Settlers of Catan!
1 Hours for 6 Players
Game Master: The Game Shoppe 6 slots left
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Friday April 20th @ 8:00 PM
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Let's Create a Game ( ???)

Let’s create our own game from scratch!
I’ll bring lots of generic and blank game components and we will work together to create an entire game.
Then Saturday night anyone can play the game we create.
Come and join the fun and see your ideas come to life.
2 Hours for 12 Players
Game Master: Floyd Pretz Materials Needed: None -- but feel free to bring parts to add to the pile 11 slots left
Munchkin

Kill Monsters, Steal their treasure, kill/bite your buddy or make them walk the plank (depending on which version you like best)
2 Hours for 6 Players
Game Master: Sarah Rasmussen 1 slots left
Talisman ( Talisman (4th Ed.))

“The Magical Quest Game”
Talisman is an Epic Adventure Game in which characters are traveling the land in search of the fabled Crown of Command, which can either lead to salvation or destruction!
Players choose between several characters, each with unique abilities. A great part of the game is played in mini encounters that slowly increase a players strength and craft and collection of weapons & items. Only when they feel they are strong enough (and with the help of the rare and mystical Talisman) does a player venture further toward the center of the board and the Crown of Command!
This will be an introductory game, but be prepared for a long journey. 4 hours is being set aside with good reason.
For a quicker Talisman experience check out Saturday at 8pm.
4 Hours for 5 Players
Game Master: Brandon Pretz 4 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Agricola

In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
Come see what the buzz is surrounding one of the most highly acclaimed strategy games. 1-5 players
3 Hours for 5 Players
Game Master: Kaleb Michaud Experience Needed: Some strategy game experience recommended 5 slots left
Cash and Guns live ( Cash and Guns live)

Get up out of your seats join this live action game of deception, guns, granades, and cold hard ‘fake’ cash. The bigger the amount of victims…. uh, i mean, ‘group’ the better.
A moderate amount of mobility is required, humor too.
People who hate fun will despise this game.
2 Hours for 24 Players
Game Master: Jessica Pretz 23 slots left
Phase 10

A Rummy-type card game with a challenging and exciting twist. Be the first player to complete all ten phases and you win. However, if you don’t complete your phase in a round you’re stuck on it for the next round! Even is someone is one a lower round it’s anybody’s game till the very end.
2 Hours for 6 Players
Game Master: Richelle Pinkerton 6 slots left
Settlers of Catan Qualifier Round

Qualifier for the Settlers of Catan Final Round
2 Hours for 6 Players
Game Master: The Game Shoppe 5 slots left
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Friday April 20th @ 9:00 PM
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Magic Booster Draft ( Magic: The Gathering)

Sealed booster draft tournament using packs from the latest sets.
Only $10.00 thanks to Dragon's Lair. Prizes for the winners!
2 Hours for 8 Players
Game Master: Dragon's Lair Experience Needed: Know how to play Magic: The Gathering Materials Needed: $10.00 Entry fee 8 slots left
Kingdom Builder Demo

Come and learn how to play Kingdom Builder!
1 Hours for 6 Players
Game Master: The Game Shoppe 6 slots left
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Friday April 20th @ 10:00 PM
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Bonanza ( Beans!!!!)

Buy beans, plant beans, sell beans, trade beans, make money!!
I’ll trade you chili for stink!!
2 Hours for 7 Players
Game Master: Sarah Rasmussen 7 slots left
Illuminati ( Illuminati)

You are a secret society trying to take over the world.
Trouble is you have to stop OTHER secret societies from taking over the world.
Grab groups, make megabuck and rule the world! in this classic card game of world domination.
2 Hours for 6 Players
Game Master: Geoff Berman 5 slots left
Telestrations ( Telestrations)

Telephone with pictures.
How can the picture of a 'lilly' turn into 'Trouble with Tribbles' or Fireworks into 'Fart in a bottle'?
Find out.
Believe me we have way too much fun with this game.
1 Hours for 8 Players
Game Master: Ryan Pretz 5 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Catan

The original Settler's of Catan. Come plan the pinnacle game of building and expansion and you and your opponents strive to best settle the island of Catan!
2 Hours for 6 Players
Game Master: Floyd Pretz 6 slots left
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Saturday April 21st @ 8:00 AM
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Nuclear War ( Nuclear War)

Play proproganda cards to steal population while you can, because once the nukes fly they are worthless!!
Nuclear War is a card game where you win by being the last country on whats left of the Earth.
Fun and irreverent card game for all ages!
1 Hours for 6 Players
Game Master: Geoff Berman 6 slots left
Fast Play & Character Customization ( Arcanis: The World of Shattered Empires)

Legends of Arcanis: Fast Play introduction
You have chosen to join King Osric’s Sixth Crusade against the Infernal Hordes. Now all you have to do is actually join the Crusade Army, right?
Bring your own campaign legal character, or use one of the pre-gens that I will have with me!
http://www.paradigmconcepts.com
4 Hours for 7 Players
Game Master: Jeff Huston 7 slots left
Apples to Apples ( Apples to Apples)

WAKE UP! Apples to apples the game of big guns and magic dragons... wait a minute. Wrong game.
The game of comparisions and judging. Fun for all ages unless your Helen and your stealing extra red apples. Stealing is wrong.
Come see how the game is really played. As early as we possibly can.
1 Hours for 32 Players
Game Master: Ryan Pretz 32 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Lair Assault ( Dungeons & Dragons (4th Ed))

Bring your cha based off the lair assult rules.
http://www.wizards.com/dnd/event.aspx?x=dnd/4new/event/dndlairassault
Have fun getting slaughtered.
4 Hours for 6 Players
Game Master: Joe Peters 4 slots left
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Saturday April 21st @ 9:00 AM
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#3-09: The Quest for Perfection—Part I: The Edge of Heaven ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 1–5.
In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory in the upcoming Ruby Phoenix Tournament. Though the monastery has long laid unused by the faithful of the Master of Masters, it is not completely devoid of danger, and the PCs soon discover that merely retrieving the ancient artifact is but the beginning of a much larger quest.
The Edge of Heaven is the first scenario in the three-part The Quest for Perfection campaign arc. It is followed by Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters and Pathfinder Society Scenario #3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
4 Hours for 6 Players
Game Master: Clint Blome 6 slots left
#3-12: Wonders in the Weave—Part I: The Dog Pharaoh's Tomb ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 5–9.
On an isolated demiplane, the Pathfinders explore an Osirian ruin transported from Golarion by a powerful sorcerer centuries ago. And though the Pathfinder Society believes the fruits of their delve to be ripe for the picking, the unnatural landscape surrounding the tomb and a run-in with an unexpected guest make getting out with the treasure a tough task for the PCs.
"The Dog Pharaoh's Tomb" is the first scenario in the two-part Wonders in the Weave campaign arc. The story concludes in Pathfinder Society Scenario #3–14: Wonders in the Weave—Part II: Snakes in the Fold. Both chapters are intended to be played in order.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 5-9 PFS Character 6 slots left
#3-07: Echoes of the Overwatched ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 1–5.
When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, if falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the Overwatched.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 5 slots left
The New Dungeon

Twist your way through the dungeon, seeking treasure and smiting foes in this board game by TSR.
1 Hours for 6 Players
Game Master: Marissa Stanton 4 slots left
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Saturday April 21st @ 10:00 AM
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Loch Ness ( Loch Ness)

Who will take a photo of the famous Loch Ness monster? It appears regularly, and whoever has his camera set up in the best position will score the most points – but where Nessie will show up, no one knows for sure. Instead, each player knows only a bit of information, so you need to keep that info to yourself and not give away too much knowledge to the other players.
We will most likely be able to play multiple sessins in our 2 hour block.
2 Hours for 5 Players
Game Master: Geoff Berman 4 slots left
Pretzcon Grand Prix Rnd 2 ( Formula D)

Rev up your Formula 1 and get ready to hit asphalt. This will be the second of three races. The winner of the Pretz Cup will have the best average finish on at least two races. All races will be two laps and run standard cars.
Second Race is Sebring!
1 Hours for 10 Players
Game Master: John Palumbo 8 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Settlers of Catan Demo

Come and learn how to play the Settlers of Catan!
1 Hours for 6 Players
Game Master: The Game Shoppe 6 slots left
Eclipse ( Strategy, Civ, Space Exploration)

The new hotness. I'd like to limit it to 4 players since it will likely be a teaching game for everyone involved.
3 Hours for 4 Players
Game Master: Steve Wessels Experience Needed: Medium weight strategy game 3 slots left
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Saturday April 21st @ 11:00 AM
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Race for the Galaxy

Players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be consumed later to gain either card draws or victory points when the appropriate technologies are available to them.
While there's an initial learning curve, the game provides a wide variety of fun strategic experiences. 2-4 players
2 Hours for 4 Players
Game Master: Kaleb Michaud 3 slots left
Uber Hero Scape!

Come battle it out in the arena on an epic set up of HeroScape! First hour is for picking your heroes and checking out the terrain. After that, at high noon, an epic battle will begin!
3 Hours for 6 Players
Game Master: Jessica Pretz Lord of Minions! 6 slots left
Settlers of Catan Qualifier Round

Qualifier for the Settlers of Catan Final Round
2 Hours for 6 Players
Game Master: The Game Shoppe 3 slots left
The Original Dinosaurs of the Lost World

You and Dr. Challenger made it to the Plateau, time to collect the evidence of prehistoric life and escape before the volcano erupts!
1 Hours for 4 Players
Game Master: Marissa Stanton Materials Needed: Pen and Paper 4 slots left
Betrayal at House on the Hill

Explore a haunted mansion adding tiles as you go, encountering spirits and frightening omens that lead to a betrayal as one of the players becomes the traitor!
1 Hours for 6 Players
Game Master: Tony Stanton 6 slots left
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Saturday April 21st @ Noon
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Wizard's Quest ( Wizard's Quest)

This is boardgaming old school Avalon Hill style, well ok Avalon Hill lite really. Wizard's Quest is the game of combat on Marnon Island to become the King of the island. You run around on the board dodging the dragon, fighting orcs and other players to gather your treasures, the first one to do so is crowned the King by Peacemaker the Wizard.
3 Hours for 6 Players
Game Master: Geoff Berman 6 slots left
Dominion ( Dominion)

Thats right. 'all' the expansions.
Build a deck of cards that represent ur domain. Beat other peoples domains.
People of all shapes, sizes, planetary origins, and bear costumes welcome.
Ages 10 and up.
2 Hours for 10 Players
Game Master: Ryan Pretz 8 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Magic Booster Draft ( Magic: The Gathering)

Sealed booster draft tournament using packs from the latest sets.
Only $10.00 thanks to Dragon's Lair. Prizes for the winners!
2 Hours for 8 Players
Game Master: Dragon's Lair Experience Needed: Know how to play Magic: The Gathering Materials Needed: $10.00 Entry fee 8 slots left
Kingdom Builder Demo

Come and learn how to play Kingdom Builder!
1 Hours for 6 Players
Game Master: The Game Shoppe 5 slots left
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Saturday April 21st @ 1:00 PM
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Egytian Rat Screw

Egyptian Rat Screw is an easy but fast paced card slapping game played with regular playing cards. It’s a mixture of the classic card games War and Crazy Eights.
1 Hours for 6 Players
Game Master: Richelle Pinkerton 6 slots left
Catan: Cities and Knights ( Settlers of Catan)

Adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that city's owner. Adds tactical complexity to the game and game length.
2 Hours for 4 Players
Game Master: Kaleb Michaud Experience Needed: Familiarity with Settlers of Catan 4 slots left
Heroic\Paragon Level LFR ( Dungeons & Dragons (4th Ed))

Heroic \ Paragon Level LFR game from Judge Core Library.
4 Hours for 6 Players
Game Master: Joe Peters 6 slots left
City of Thieves

Sneak through a medieval town, steal more treasure than everyone else and escape before the guards of Cadwallon catch you!
1 Hours for 4 Players
Game Master: Marissa Stanton 2 slots left
Dixit

You hold a hand of cards with various artistic pictures. The active player selects one of his cards and gives a very brief description. The other players select their own cards which match the description. The chosen cards are shuffled and revealed, then players vote on which was chosen by the active player.
1 Hours for 6 Players
Game Master: Tony Stanton 5 slots left
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Saturday April 21st @ 2:00 PM
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Alien Zombie Tentacle Apocalypse ( AZTA)

Alien Zombie Tentacle Apocalypse. You don't have to outrun the monsters, you just have to outrun the other players. Everyone takes on the role of two or more B-movie archetypes, trying (futilely) to escape the apocalypse. Using their native abilities, gear and event cards, no one wants to be at the back of the pack when the “Die Horribly” phase arrives. Yeah, they are (were) your friends, but we're talking alien probing here. Not to mention brain-eating zombies and while you have never seen it yourself (yeah, right), you've heard what the tentacles do to you. Come to think of it, you never much liked those people anyway....
A game of AZTA takes between half an hour and an hour, depending on how cutthroat you are, and while you can play with two, maximum deviousness and treachery requires three to six players. You need to help your friends if you are going to survive. You just don't want to help them too much...
1 Hours for 6 Players
Game Master: Geoff Berman 4 slots left
Judgement - HP 8 ( Arcanis: The World of Shattered Empires)

CSE-A1-HP1-08 Judgement
If an eye can peel the veil of time, one must ask which is louder: the screams for vengeance from the past or the cries for justice from the future?
Bring your own campaign legal character, or use one of the pre-gens that I will have with me!
http://www.paradigmconcepts.com
4 Hours for 7 Players
Game Master: Jeff Huston 7 slots left
#3-05: Tide of Twilight ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 1–5.
In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel into the heart of the Verduran Forest to retrieve the valuable relic from a cabal of evil druids believed to currently hold it.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 3-7 level Pathfinder character 6 slots left
#3-11: The Quest for Perfection—Part II: On Hostile Waters ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 1–5.
With an ancient Iroran relic in hand, the Pathfinders must make a long river voyage to the inland nation of Shokuro to return it to the only person who can reactivate the long-dormant artifact. Whether dangers take the form of goblinoid menaces on the shores of Kaoling to the north or the powerful armies of Lingshen to the south, the Pathfinders' journey will be anything but a pleasure cruise. Can the PCs survive hostile waters to safely reach their destination, or will they fall victim to the perils of river travel in Tian Xia?
"On Hostile Waters" is the second scenario in the three-part The Quest for Perfection campaign arc. It follows Pathfinder Society Scenario #3–09: The Quest for Perfection—Part I: The Edge of Heaven and is followed by Pathfinder Society Scenario #3–13: The Quest for Perfection—Part III: Defenders of Nesting Swallow. All three chapters are intended to be played in order.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 6 slots left
#3-14: Wonders in the Weave—Part II: Snakes in the Fold ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 5–9.
In a world the Pathfinder Society thought theirs for the exploring, the agents sent to retrieve a simple relic find themselves at odds with an entire lizardfolk village. As if that weren't enough, however, am longtime rival to the Society has allied with the lizardfolk, and if not stopped, the Pathfinders' entire operation on the newly discovered demiplane could be in jeopardy.
"Snakes in the Fold" is the second scenario in the two-part Wonders in the Weave campaign arc. The story begins in Pathfinder Society Scenario #3–12: Wonders in the Weave—Part I: The Dog Pharaoh's Tomb. Both chapters are intended to be played in order.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 5-9 level PFS character 5 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
A Fantasy Wargame ( Original)

Come join the convention debut of A Fantasy War Game (AFW), the upcoming release from Olde House Rules!
Fantasy role playing games were born in the early 1970′s. Back then, they were really just a special kind of war game. They used miniatures and emphasized tactical situations, but each player ran a single character and worked together to overcome challenges set by the referee.
AFW is an old school fantasy war game, but with a twist. These rules are fast paced, open ended, and very easy to learn and play. Create your own character and explore dark dungeons filled with evil monsters, deadly traps, and fabulous treasures! Live or die by the sword. Or magic, if you prefer. The choice is yours…
No materials are needed, not even prior experience. We’ll provide the rest. Just bring yourself and have a good time. Hope to see you there!
4 Hours for 6 Players
Game Master: James George 5 slots left
War Machines demo and free play ( War Machines minatures)

Big mechs and their support infantry fight to the finish. Easy to learn. Lot of depth. Cool minatures.
Use our minatures and learn the basics or bring your own and fight others
2 Hours for 8 Players
Game Master: Ryan Pretz 8 slots left
Ticket to Ride Europe Demo

Come and learn how to play Ticket to Ride Europe!
1 Hours for 6 Players
Game Master: The Game Shoppe 6 slots left
3:16 - Monet Massacre ( 3:16 Carnage Amongst The Stars)

An introduction to the award-winning rpg by Gregor Hutton.
4 Hours for 6 Players
Game Master: Jerry Ficklin 6 slots left
Kill Doctor Lucky

In this Clue parody, you'll find many locations in his mansion to pull off the deed. First you'll need to secure a weapon and then make sure there are no witnesses when the time is right. To "Kill Doctor Lucky" is no easy task, since he certainly lives up to his name.
1 Hours for 7 Players
Game Master: Tony Stanton 6 slots left
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Saturday April 21st @ 3:00 PM
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7 Wonders of Pretz ( 7 Wonders)

7 Wonders put the players in charge of the 7 great civilizations as they build the wonders of the world. Using a fun and intuitive drafting function, players build their empires to be the greatest of the great.
Novices are welcome. This time slot will most likely allow for multiple plays of this game as it goes pretty quickly. Folks are welcome to come and go from game to game.
2 Hours for 6 Players
Game Master: John Palumbo 4 slots left
Magic Booster Draft ( Magic: The Gathering)

Sealed booster draft tournament using packs from the latest sets.
Only $10.00 thanks to Dragon's Lair. Prizes for the winners!
2 Hours for 8 Players
Game Master: Dragon's Lair Experience Needed: Know how to play Magic: The Gathering Materials Needed: $10.00 Entry fee 6 slots left
The Adventurers: The Temple of Chac

Explore the Temple of Chac, find the treasures, solve the puzzles and survive the boulder and other traps.
1 Hours for 6 Players
Game Master: Marissa Stanton 6 slots left
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Saturday April 21st @ 4:00 PM
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Monsters Menace America ( Monsters Menace America)

This is boardgames done Avalon Hill new school! You play monsters and you menace America and the other monsters.
You build up your power by destroying things and then go monster-a-monster in the final battle to become King of the Giant Monsters!
(If we get 5 players we will be using the National Guard as the 5 player's forces and if we get 6 players we will be using Mecha-Monster and Captain Colossal as the 6th player's forces.
3 Hours for 6 Players
Game Master: Geoff Berman 6 slots left
Ticket to Ride Europe ( Ticket to Ride)

A super fun, super addictive train game. Compete with other European rail tycoons to complete routes between cities, get the longest continuous route or just get the most routes built!
Players draw multi-colored train cards and need to have the correct color and quantity of cards to complete specific train routes. The player with the most points when all the trains are gone, wins!
2 Hours for 5 Players
Game Master: Brandon Pretz 4 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Vengeance of Professor Parnassus ( Hero System (6th edition))

In the world of the Widening Gyre, steampunk mad science duels with ancient sorcerous evil. Five years ago, you and your friends defeated the crazed savant Professor Parnassus. He’s gained a new ally now, and he’s back for revenge.
4 Hours for 6 Players
Game Master: Leah Watts Materials Needed: Pencil and six-sided dice helpful, but I’ll have some extras 5 slots left
Ora et Labora ( Pray and Work)

You control the fate of a monastery developing it's own economy. Will you task your monks with growing livestock or brewing beer? Should you build a castle, or does a whiskey distillery sound more profitable?
We will play the long Ireland version.
4 Hours for 4 Players
Game Master: Floyd Pretz 4 slots left
Settlers of Catan Semi Finals(if needed)

Semi Finals to determine who will be in the Settlers of Catan Final Round
2 Hours for 6 Players
Game Master: The Game Shoppe 5 slots left
Double Crossing

Monopoly meets railroads as you ride your train around the board. A game that combines adventure, danger, strategy, luck of the dice, etc. A quick thinking and dastardly deed for up to 6 players.
1 Hours for 6 Players
Game Master: Marissa Stanton 6 slots left
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Saturday April 21st @ 5:00 PM
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Puppy Pounders Pretz style! ( miniatures with stuffed animals )

Bring an army of stuffed animals to see who has what it takes to survive an epic battle to the death! Miniature style gameplay with stuffed animals. Bring your own or some will be provided. Battles will be in groups of four! Then the survivors from their group will battle it out in a final elimination round!
4 Hours for 12 Players
Game Master: Jessica Pretz Materials Needed: Stuffed animals! The crazier the better! 10 slots left
Powergrid First Spark Demo

Come and learn how to play Powergrid First Spark!
1 Hours for 6 Players
Game Master: The Game Shoppe 4 slots left
HeroQuest

Guide your Barbarian, Elf, Wizard, and Dwarf through a dungeon controlled by the evil wizard Zargon. Play the 1989 classic!
1 Hours for 4 Players
Game Master: Tony Stanton 3 slots left
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Saturday April 21st @ 6:00 PM
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Forbidden Island

You and your team need to collect 4 different treasures and escape the island before it sinks into the ocean. Cooperative game where everyone works together. Good luck, the flood's already starting!!
2 Hours for 4 Players
Game Master: Sarah Rasmussen 1 slots left
Shadows Over Camelot ( Shadows Over Camelot)

Play as the Knights of the Round Table, defending the realm from all manner of nasties.
This is a cooperative game where players work together to defeat threats to Camelot as shown in individual areas of the board itself.
Search for the Holy Grail, retrieve Excalibur from the Lady of the Lake, Fight the Black Knight or a Dragon, compete in jousting match and defend the shores from invading Picts and Saxons.
Whew! How can Arthur and his knights do all that? By working together! But beware, there may be a traitor amongst you......
2 Hours for 7 Players
Game Master: Brandon Pretz 7 slots left
Void and Stars ( Void and Stars)

An ancient artifact was found on Planet Alpha Ceti IV. The Emperor has sent you forward with a battle cruiser and escorts to retrieve the powerful item. Only you are not alone. Other empires have sent their fleets to stop you.
Void and Stars is a miniature game in development for Ganesha Games. It uses simple mechanics for tactical play. This scenario will pit multiple players against each other, using their fleets to destroy their enemies while staying alive to secure the prize.
** I will need two rectangle tables please **
5 Hours for 6 Players
Game Master: John Palumbo & Steven Rief 6 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Magic Booster Draft ( Magic: The Gathering)

Sealed booster draft tournament using packs from the latest sets.
Only $10.00 thanks to Dragon's Lair. Prizes for the winners!
2 Hours for 8 Players
Game Master: Dragon's Lair Experience Needed: Know how to play Magic: The Gathering Materials Needed: $10.00 Entry fee 8 slots left
Red Dragon Inn 2

We're all patrons at the Red Dragon Inn but only one can come out alive...or sober. Gambling, drinking, and fighting sounds like my kind of party. Try to stay less drunk than the other players, less hurt, and richer to be the victor!
2 Hours for 4 Players
Game Master: Richelle Pinkerton 2 slots left
Heroic\ Paragon Level LFR ( Dungeons & Dragons (4th Ed))

Heroic \ Paragon Level LFR game from Judge Core Library.
4 Hours for 6 Players
Game Master: Joe Peters 6 slots left
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Saturday April 21st @ 7:00 PM
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#3-17: Red Harvest ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 7-11.
In the naga-ruled nation of Nagajor in southern Tian Xia, the Pathfinder Society finds itself caught between feuding factions in a remote village. Forced to choose a side, the decisions of the agents involved could determine whether or not the Society gains access to a valuable religious artifact considered sacred by the village’s nagaji population.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 7-11 level PFS character 6 slots left
#3-13: The Quest for Perfection—Part III: Defenders of Nesting Swallow ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 1–5.
As the Pathfinders approach the village of Nesting Swallow in the Tian nation of Shokuro, they find it besieged by a gang of tengu bandits. Before their contact in the village will aid them in restoring the Iroran relic that brought them hundreds of miles to the isolated town, the PCs must repulse the attackers, using every ounce of tactical mettle and military strategy they possess to train the villagers, augment their defenses, and ultimately face off against the bandits' charge.
"Defenders of Nesting Swallow" is the final scenario in the three-part The Quest for Perfection campaign arc. It follows Pathfinder Society Scenario #3–09: The Quest for Perfection—Part I: The Edge of Heaven and Pathfinder Society Scenario #3–11: The Quest for Perfection—Part II: On Hostile Waters. All three chapters are intended to be played in order.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 6 slots left
#3-16: The Midnight Mauler ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 3–7.
The Decemvirate sends members of the Pathfinder Society to the former crown jewel of Ustalav's royal courts, the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades, Vonran Vilk, what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again?
"The Midnight Mauler" was originally an exclusive adventure, run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year, but has been revised and updated for public release
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 6 slots left
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Saturday April 21st @ 8:00 PM
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We created a Game ( ???)

Friday night a bunch of people will create a game from scratch. Want to see how it turned out? Play a game that no one has played before.
What kind of game will it be–come and find out!
2 Hours for 12 Players
Game Master: Floyd Pretz 10 slots left
Quarriars

Like Dominion but with no shuffling. Role your dice to buy monsters and spells. Use your monsters and spells to kill other people's monsters. Protect your monsters to score victory points to win the game!!
2 Hours for 4 Players
Game Master: Sarah Rasmussen 3 slots left
Slapshot ( Slapshot)

Slapshot is a funny and fun game of building a championship ice hockey team. Trade with your opponents whether they want to or not. Field your bruisers, all is fair in the quest for the cup. Players you can trade or draft include Swede Sixteen, Sir Stanley Kup, and Moby Stick.
Fun for all ages.
2 Hours for 6 Players
Game Master: Geoff Berman 6 slots left
Talisman (quick and dirty) ( Talisman (4th Ed.))

“The Magical Quest Game”
Talisman is an Epic Adventure Game in which characters are traveling the land in search of the fabled Crown of Command, which can either lead to salvation or destruction!
But we're going to circumvent a lot of that to play fast and loose. Several quick-play rules variations will be put into effect. So those who don't have all night to run around in circles can still say they played this classic game!
For a more in-depth Talisman game check out Friday at 8pm-midnight.
This will be an introductory game.
2 Hours for 5 Players
Game Master: Brandon Pretz 3 slots left
Into the Heart of Darkness - HP 9 ( Arcanis: The World of Shattered Empires)

CSE-A1-HP1-09 Into the Heart of Darkness
A diplomatic journey to the Haina Empire beyond the Wall is assured to be fraught with danger, but getting there may be just as treacherous.
Bring your own campaign legal character, or use one of the pre-gens that I will have with me!
http://www.paradigmconcepts.com
4 Hours for 7 Players
Game Master: Jeff Huston 7 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Stone Age Demo

Come and learn how to play Stone Age!
1 Hours for 6 Players
Game Master: The Game Shoppe 6 slots left
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Saturday April 21st @ 9:00 PM
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Telestrations

Take the classic game telephone, add FUN and what do you get, Telestrations! A fast paced, good natured, fun game in where there is sure to be plenty of laughs. This is a good game for anyone who likes to keep the rules simple and the good times rolling.
1 Hours for 8 Players
Game Master: Stephanie Pretz Experience Needed: None. 5 slots left
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Saturday April 21st @ 10:00 PM
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Robo Rally ( Robo Rally)

Robo Rally is, at it’s steel-heart, a race, but as you and all the other robots try to get to each checkpoint on the factory floor, you have to navigate around lasers, conveyor belts, gears, smashers, pits and of course other robots!! The twist? ….. movement is controlled by randomly dealt cards. OH let the wackiness begin.
(We will be playing with the Avalon Hill version)
2 Hours for 8 Players
Game Master: Brandon Pretz 7 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Ora et Labora ( Pray and Work)

You control the fate of a monastery developing it’s own economy. Will you task your monks with making bread or growing grapes? Should you build a windmill, or a winery?
We will play the quick France version.
2 Hours for 4 Players
Game Master: Floyd Pretz 4 slots left
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Sunday April 22nd @ 8:00 AM
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Nuclear War ( Nuclear War)

Play proproganda cards to steal population while you can, because once the nukes fly they are worthless!!
Nuclear War is a card game where you win by being the last country on whats left of the Earth.
Fun and irreverent card game for all ages!
1 Hours for 6 Players
Game Master: Geoff Berman 5 slots left
The Bramble Labyrinth - SP 8 ( Arcanis: The World of Shattered Empires)

CSE-A1-SP1-08 The Bramble Labyrinth
“The men of the Pricklespur, these ‘Green Lurkers’, are the worst kind of men. Filled with bloodlust, rage, and hatred, it is an easy thing for their little demons to control them. How much easier, then, for a eing of greater power? Caneturec, send a messenger to these… men. Let’s see what they have to say for themselves.” – Uhxbractit, overheard by a Dark kin spy, 15th Day of Anguis, 1070 I.C. “When ancient evils stir, and wake, and scheme, wise men stay out of their path.” – Erantus val’Assante, Coryani senator
Bring your own campaign legal character, or use one of the pre-gens that I will have with me!
http://www.paradigmconcepts.com
4 Hours for 7 Players
Game Master: Jeff Huston 7 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Fellowship ( none)

Come and sit and reflect on the weekend of awesome gaming on this big blue and green ball we live on. Encourage yourself and other or just come with question about anything and everything.
Its just good ole’ fashion chattin’ time.
1 Hours for 32 Players
Game Master: Ryan Pretz Materials Needed: Coffee doesnt hurt 32 slots left
Heroic Level LFR ( Dungeons & Dragons (4th Ed))

Heroic Level LFR game from Judge Core Library.
4 Hours for 6 Players
Game Master: Joe Peters 6 slots left
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Sunday April 22nd @ 9:00 AM
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#3-EX: The Cyphermage Dilemma ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 1-5.
In the shadow of the cyclopean Cyphergate that spans Riddleport’s harbor, the PCs find themselves embroiled in a dangerous plot of deception that one could only find in Varisia’s infamous pirate port.
“The Cyphermage Dilemma” is an exclusive adventure to be run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year.
4 Hours for 6 Players
Game Master: Clint Blome 5 slots left
#3-18: The God's Market Gamble ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 1–5.
Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn’t found. Amid the bustling markets of the God’s Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.
4 Hours for 6 Players
Game Master: Clint Blome 6 slots left
#3-15: The Haunting of Hinojai ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 5–9.
Ever seeking long-lost secrets, the Pathfinder Society sends a team of agents to explore a reportedly haunted house in the Dragon Empires nation of Minkai, hoping they can uncover the secret behind the legendary location's tormented past.
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 5-9 PFS Character 6 slots left
Apples to Apples Disney

Don't let the name fool you, this game may not remain G-rated if you get the right kind of players! Classic Apples to Apples but quite fun with Disney characters.
1 Hours for 6 Players
Game Master: Richelle Pinkerton 5 slots left
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Sunday April 22nd @ 10:00 AM
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RanKing ( RanKing)

At the beginning of the game each player receives a different set of picture tiles. To start a round, a theme is shown, e.g. "Women like it..." Everyone thinks about this and selects a tile from his set, but does not show it to the other players. Players lay their tiles picture-side down on the table, and these tiles are mixed up with random tiles from the stock.
On the board there are slots which are numbered from 0 to 6. Tiles are placed next to slot 3 so that everyone can see the pictures. The goal for each player is to have his tile reach the top (slot 6) of the ranking of items that best meet the requirement. Each player receives points equal to the slot number where his tile is at the end of each round. The point total is reduced if another player correctly guesses which tile belongs to whom and marks it with the player's color.
We may be able to play multiple times.
2 Hours for 5 Players
Game Master: Richelle Pinkerton 4 slots left
Kniziathon ( Various Reiner Knizia Games)

Welcome to the Kniziathon at PretzCON!!!
This is a tournament of Reiner Knizia games. Play in each of several games to earn points based on how well you did. Total points from all the games will determine you rank.
The games included will be Dragon Parade, Ra: The Dice Game, Poison, Escalation, Loot, and Mmm...Brains!
Come celebrate one of the world's best game designers at PretzCON.
1st, 2nd and 3rd place prizes will be awarded.
10 Hours for 24 Players
Game Master: Geoff Berman & Floyd Pretz 23 slots left
Pretzcon Grand Prix Rnd 3 ( Formula D)

Rev up your Formula 1 and get ready to hit asphalt. This will be the third of three races. The winner of the Pretz Cup will have the best average finish on at least two races. All races will be two laps and run standard cars.
Last Race is Singapore!
1 Hours for 10 Players
Game Master: John Palumbo 10 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Scrabble

Its “Words with Friends” old school. This classic is simple in rules and just old fashioned good times.
2 Hours for 4 Players
Game Master: Stephanie Pretz 3 slots left
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Sunday April 22nd @ 11:00 AM
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Small world Underground

Come play the new installment of Smallworld: Smallworld Underground. Learn how to play and dominate the underworld!
2 Hours for 5 Players
Game Master: Jessica Pretz 4 slots left
The Original Dinosaurs of the Lost World

You and Dr. Challenger made it to the Plateau, time to collect the evidence of prehistoric life and escape before the volcano erupts!
1 Hours for 4 Players
Game Master: Marissa Stanton Materials Needed: Pen and Paper 4 slots left
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Sunday April 22nd @ Noon
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Pantheon ( Panthen)

In Pantheon, players enact the comings and goings of various peoples in the Mediterranean: Egyptians, Romans, Iberians, Germans, etc. They accumulate as many raw materials as possible to build monuments to the gods, but the ways of the gods are unpredictable.
On a turn, a player has a number of options. He can choose to travel with his people by using the big wooden footprint piece, then smaller footpints to mark their path and block other players. He can buy materials to worship the gods: dancers, farm produce, impressive temples, or prayers. He can use these offerings to take a god token, which may grant him special abilities as well as victory points. Finally, he may build monuments that are worth victory points at the end of the game. The game lasts six rounds with two scoring periods
2 Hours for 4 Players
Game Master: Ryan Pretz 3 slots left
Con Cough ( Pandemic)

Cooperative game where the players race the clock in specialized roles to end the plagues facing man.
Will you pull together to defeat the infections before it goes Pandemic? Time will tell... And it is running out!
2 Hours for 4 Players
Game Master: John Palumbo 4 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Death at Heiligdom Station ( Hero System (6th edition))

Terra was destroyed in 2311, but humanity had already reached beyond its home system. Your team of troubleshooters is called in when mysterious “accidents” occur on an orbital space habitat. Can you find the problem before more people die?
This game uses the “Terracide” setting for Star Hero. It’s a gritty space opera noir setting, with almost no rubber science allowed. Some experience with Hero System is advised.
4 Hours for 5 Players
Game Master: Leah Watts Experience Needed: Some experience advised Materials Needed: Pencil and six-sided dice helpful, but I’ll have some extras 5 slots left
Local Campaign Beginning ( Rogue Trader)

Local Rogue Trader game starting up. We'll be doing character and dynasty creation. Must be 14+, and able to commit to the campaign time slot to play. After Pretzcon, we'll be playing at The Game Shoppe in Bellevue on Sundays from noon to 5 pm.
Basic knowledge of the 40k universe is highly recommended. I also request people bring a copy of the Rogue Trader rulebook for their own use, if they can.
3 Hours for 6 Players
Game Master: Jerry Ficklin Experience Needed: Some 6 slots left
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Sunday April 22nd @ 1:00 PM
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Slapshot ( Slapshot)

Slapshot is a funny and fun game of building a championship ice hockey team. Trade with your opponents whether they want to or not. Field your bruisers, all is fair in the quest for the cup. Players you can trade or draft include Swede Sixteen, Sir Stanley Kup, and Moby Stick.
Fun for all ages.
2 Hours for 6 Players
Game Master: Jessica Pretz 6 slots left
Resistance

The evil empire must be stopped. It's time for the Resistance to take them down, but it won't be easy. The empire has spies in our midst. Take turns being the mission leader whose job it is to make sure that no spies are on the mission to sabotage it. A secret identity co-op game.
1 Hours for 10 Players
Game Master: Sarah Rasmussen 8 slots left
Settlers of Catan Final

The Finals of The Game Shoppe's Settlers of Catan tournament
2 Hours for 0 Players
Game Master: The Game Shoppe 0 slots left
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Sunday April 22nd @ 2:00 PM
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Not My Daughter - SP 9 ( Arcanis: The World of Shattered Empires)

CSE-A1-SP1-09 Not My Daughter
The Hinterlands are growing more dangerous every day. The Reavers have attacked a caravan headed for Mil Takara, and a Senator’s daughter has gone missing. The Senator has requested aid from the Crusade to retrieve her, and guess who drew the short straw?
Bring your own campaign legal character, or use one of the pre-gens that I will have with me!
http://www.paradigmconcepts.com
4 Hours for 7 Players
Game Master: Jeff Huston 7 slots left
#3-16: The Midnight Mauler ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for levels 3–7.
The Decemvirate sends members of the Pathfinder Society to the former crown jewel of Ustalav\’s royal courts, the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom\’s former Master of Blades, Vonran Vilk, what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again?
\”The Midnight Mauler\” was originally an exclusive adventure, run only by 4-star Pathfinder Society GMs, Venture-Captain and Venture-Lieutenant campaign volunteers, and Paizo staff for its first year, but has been revised and updated for public release
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 6 slots left
#3-08: Among the Gods ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 3–7.
The Pathfinder Society sends the PCs to the mountaintop mausoleum and monument known as Antios's Crown in search of a long-lost relic believed to be contained there, but all is not as it seems. Can the Pathfinders survive the denizens of the remote mountain complex and the sinister plot of a powerful cultists who plans revenge on the Society that has foiled their plans one too many times?
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 3-7 level PFS character 6 slots left
#3-10: The Immortal Conundrum ( Pathfinder Society (PFRPG))

A Pathfinder Society Scenario designed for Levels 5–9.
When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year's six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them and uncover the nature of the event. Can the PCs navigate the complex social landscape of Absalom's elite and gain access to the mysterious vault known as the Conundrum, or will they face public ridicule or worse in the face of the steepest competition in the Inner Sea?
4 Hours for 6 Players
Game Master: Clint Blome Experience Needed: 5-9 level PFS character 6 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Shadow Hunters

You are a Shadow, a creature of the night, or a Hunter, whose job it is to destroy supernatural creatures, or just an ordinary human caught in the middle of this ancient battle. Your identity remains a secret and the key to victory is finding out who are your allies and who are your enemies.
2 Hours for 8 Players
Game Master: Sarah Rasmussen 6 slots left
Forbidden Island ( Forbidden Island)

Welcome adventures to the forbidden island. There are 4 treasures here we must procure. Oh did i forget to tell you that the island is ever increasingly fallng into the sea. Oh, and you need to find your own way off the island. Oh yeah, you all must survive.
1 Hours for 4 Players
Game Master: Jessica Pretz 3 slots left
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Sunday April 22nd @ 3:00 PM
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Telestrations ( party game)

Remember the game telephone? Come play this new spin on an old classic and be ready for some major laughter!
2 Hours for 8 Players
Game Master: Jessica Pretz 6 slots left
War Machines demo and free play ( War Machines minatures)

Big mechs and their support infantry fight to the finish. Easy to learn. Lot of depth. Cool minatures.
Use our minatures and learn the basics or bring your own and fight others
2 Hours for 8 Players
Game Master: Ryan Pretz 8 slots left
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Sunday April 22nd @ 4:00 PM
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Citadels ( Citadels)

Citadels is the power struggle between the aristocracy of the land.
Build your city from the ground up!
Building Cards are your points, pay gold to play them. Accumulate more gold or points with the help of Character Cards' unique traits. Players get to be a different Character each round (which one will you be?)
Play ends when a player has completed their city, but whoever has the most points wins!
2 Hours for 8 Players
Game Master: Brandon Pretz 8 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
Dominion

The deck building game that defined a genre. Easy to learn. Will you fill your kingdom with cunning alchemists or vicious militia? Come meet the herbalist at the market under the lighthouse on the island. How great of a Dominion can you build? How many victory points can you get?
2 Hours for 4 Players
Game Master: Sarah Rasmussen 2 slots left
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Sunday April 22nd @ 5:00 PM
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Sunday April 22nd @ 6:00 PM
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Slapshot ( Slapshot)

Slapshot is a funny and fun game of building a championship ice hockey team. Trade with your opponents whether they want to or not. Field your bruisers, all is fair in the quest for the cup. Players you can trade or draft include Swede Sixteen, Sir Stanley Kup, and Moby Stick.
Fun for all ages.
2 Hours for 6 Players
Game Master: Jessica Pretz 6 slots left
End of Days ( End of Days)

Doomsday Scenario
Date: 1966
The height of the Cold War, the early days of the Space Race. International astronomers discover a massive asteroid hurtling towards the inner solar system...and an eventual, inevitable collision with Earth.
Your job:
1. Build rockets to get a chosen few of your people safely to Mars
2. Sabotage the projects of your enemies
3. Do not start a cycle of retribution that results in the extinction of humanity
End of Days is a tongue-in-cheek tactical card game for 3-6 players, where you have to cooperate and trade with the same people you're trying to sabotage and leave behind, in a Machiavellian cross between a game of Chicken and Russian Roulette.
And poetically one of the last games at PretzCON 2012
2 Hours for 6 Players
Game Master: Ryan Pretz 5 slots left
Volunteer

Volunteer to help the staff at the convention for a couple hours.
2 Hours for 3 Players
Game Master: PretzCON 3 slots left
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